Monday, April 11, Tier 6 Tanks for Clan Wars Sorry all, was unable to publish this first post until now due to work but here it is: I would recommend mostly faster tanks for Tier 6 Clan Wars and overall competitive play. On to the tanks: This is usually the pinnacle tank for this type of gameplay but I never really enjoyed it as much as light tanks for this style of rushing and shooting on the move due to the horrific gun statistics on this tank. I do have 3 marks however Modules: Its low profile makes it better for active scouting compared to the T37 and it shoots on the move well enough without Vertical Stabilizers. This tank is also great as a readily available premium tank that can always be bought and makes great money. The autoloader variant of the gun is also great, and far superior to the 12t which also sadly means that you can’t use rammer. This tank has all of the armor in the world paired with great health pool and terrible mobility.
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May 01, · WT’s latest patch is not good. WoT is worse But the new “balance” from AW is a total shit show. Case in point: The IS-7, which used to have a .
Impressive, some improvements should be made. Super fun, great strategy involved, however there are some very rude players that cant handle defeat. Also, the matchmaking system often makes teams quite unfair, making one team almost guaranteed to win, while the other has almost no chance to win. Overall, the graphics are pretty good for a mobile game, and over time they are very much improving.
I really like how the graphics are adjustable so that even weaker devices can handle this game. Since this game has started, the amount of available tanks has increased by a HUGE amount, and some balances and improvements have been made to tanks to make this game fair. A lot of people complain about the kv tank lines being too powerful, however they are balanced out by being quite slow, and their fire rates are slow, along with several weak spots that can be hit from the front.
And some use of strategy helps to take out tough tanks too. Overpowered Oct 13, Destore 73 Kv is extremely over powered, one shots a Chi two!
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I discuss the importance of flexing to prevent a flank from collapsing and the arguments against capping too early instead of pressing an advantage. Holding the high ground provides the following benefits: T Unicum Guide, Contributing as Bottom Tier I discuss how to meaningfully contribute as a bottom-tier medium tank, with footage from a tier 10 Serene Coast battle in my T That said, even with a low penetration gun, by carefully watching the minimap and being opportunistic, I was able to make a solid contribution.
Additional Comments props to the STB-1 driver ahmechanic2 who played very well throughout the battle at 4: I have a tendency to be chatty during matches, and sometimes it screws me up.
Valve have launched a new way to vet players in Counter-Strike: Global Offensive with the goal of matchmaking noble, respectable players with their peers. The new ‘Trust Factor’ matchmaking system considers a player’s behaviour across Steam in general as well as in CS:GO, trying to judge whether they’re likely to be a cheater, a smurf, or a straight-up jerk.
I’ll go each of your points and reply to each of them 1: WG doesn’t seem to understand how big of an issue this is though. There are only a few tanks that really stick out. But it mostly depends on skill rather than the tier of the tank. Which still remains by far my favourite Tier 5 tank, and yes I even have up to tier 8 on the Russian tree and thus have played an equal amount of battles on my KV1 as on my T1 HT.
With the exception of the derp gun, I always thought the KV1 was a vastly inferior tank to the T1 HT at fighting its own tiers. The derp gun however was a bit overpowered at that, as it could even one shot kill other tier 5. Which is why they did the split now anyway, which has indeed solved that issue. Luck plays the biggest part if you have two players of equal skill fighting each other in the same tier tanks and same type of tank , then obviously luck will determine the winner.
Do I think this is a bad thing that needs “fixing”? No, I do not. There is no real way to fix luck.
Armored vehicles and gun carriers manufactured and fielded by the United States of America and other North American nations such as Canada. Overall, tanks from the USA faction are exceptionally versatile, sacrificing the advantage of specialization in certain fields so as to perform adequately in any situation. American vehicles in general are known for their adequacy in most roles but a lack of specialization in any, except for good hull-down performance.
The T42 was born out of the T37 Light Tank. It retained the overall dimensions of the T37 but had thicker armor and a 90 mm gun. In World of Tanks Since the probability of introduction of some South American tree is very, very low, this vehicle would make a nice tier 5 American premium medium tank. matchmaking table;
Judging from the leaked pictures, the armor in the game seems historical. It was not automatically loaded. Phase II vehicle was subsequently renamed to T Phase III also T41 was to include an automatic loading device or a stubby case, increasing the proposed rate of fire. The first T37 was shipped to Aberdeen Proving Grounds in May and was tested until August , when it was returned to Detroit for test results evaluation, after the outbreak of fighting in Korea.
The original T37 project was cancelled due to the Korean war, while the T41 Stage II Stage III with autoloader was never built, again, due to the Korean War project was modified, specifically by changing the internal turret layout, eliminating the turret blister machine guns and increasing the turret ring size. This redesigned version by Detroit Arsenal was redesignated as T41E1 and in January , Cadillac recieved a contract to build roughly of those.
The contract was later postponed due to Korean War again , resulting in further modifications of the vehicle and that is how the M41 Walker Bulldog came to be, but that is a story for another time. It had the same nominal armor, the turret just looked a bit different. The engine and performance was the same too, but the vehicle weighed 23,4 tons, resulting in slightly worse power-to-weight ratio.
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Can you explain that a little further? My reflexes are still OK, I guess. No I am no really fund of the heavy tanks.. I think you really need to move them even smarter and intuitively.. I am old but neither fat nor slow LOL. Besides, I am probably not the only one who is wondering sometimes, who always “sits” in these heavy tanks.
Matchmaking. The composition of tanks in each team is a task of matchmaker. It works in following manner. It takes one tank from the queue and looks at his tier. For example it is IS – russian heavy with tier 7. The matchmaker takes the corresponding line from .
What was a bit more interesting though was the fact there were some pictures, depicting work in progress. In real life, it was an upgrade attempt for the M24 Chaffee and as such, it exists in the game in the form of the second Chaffee turret: Most of you should know a little about the T37 by WoT. Now to discuss the T They called it the T Development began in and a pilot was produced in
April 18, The total renovation Test 9. Description of the update 9. The developers obviously went against the tanks, realized in large-scale patch wildest desires. In particular, much will change the mechanics of the game that will make gameplay more intense and varied. Consider the key innovations.
Sep 02, · Why this game is bad. – posted in Gameplay: 1: Horrible matchmaking. Putting tier 4 tanks against tier 8, who came up with this idea? 2: Terrible balancing. Tier 5 = Tier 5, no wait not in this game, dont care if you just switched up the russian tree, KV-1 is still gonna revomed any other tier 5 out there. 3: RNG revomed Pit 2 equal players up against each other, both aim at ammo rack, one.
Teen World of Tanks is a team-based massively multiplayer online action game dedicated to armored warfare. Throw yourself into the epic tank battles of World War II with other steel cowboys all over the world. Your arsenal includes more than armored vehicles from America, Germany, and the Soviet Union, carefully detailed with historical accuracy. A flexible system of authentic vehicle upgrade and development allows you to try any of the vehicles and weapons in the game.
Whether you prefer to exhaust your foes with fast and maneuverable light tanks, make deep breaches in enemy lines with all-purpose medium tanks, use the force of giant tanks to eliminate opposing armored forces, or become a heavy sniper with long-range howitzers, each unit type has its own advantages and can be extremely effective when operated by a true tank ace. But being a great tank commander alone isn’t enough to win!
Victory is achieved by combining your combat skills with those of the other members of your team, each playing their own role on the battlefield. Just add your favorite strategy to build your own iron empire and manifest the indisputable authority of the tank! The Ultimate Armored Warfare Experience Dive into intense tank-on-tank combat to enjoy an amazing new battlefield experience with a balance of multiple genres. Authentic models and vehicle characteristics make you feel like a real tank commander taking part in a furious armored offensive.
Research your available upgrades and modifications to enhance its performance on the battlefield. Take part in joint operations to spot, track, and destroy enemy units and engage in head-to-head duels where your speed and reaction time is as important as in any co-op shooter.
My brow was permanently furrowed for about a week after I started playing at all hours of the day. Then I played NieR: A in light of everything else was a wild ride from beginning to end.
Jun 29, · Chaffee wasn’t bad, I hate the t37, t71 was actually pretty good however, because they have to kill over time you need support saying the tanks are team dependant isn’t exactly the way I’d put it, but you need somebody else to help damage each target you decide to kill.
American As you can see, in addition to vehicles that fought, there are quite a few of prototypes, paper projects, and immediate postwar vehicles. Below the main trees are “special tanks” – on the left are premium tanks bought with real money, on the right are ones that you’ll get either with the game box, or at special events. Combat is fairly straightforward – two teams of fifteen tanks each start on opposite sides of a map, about a kilometer square. Each team starts near a flag; around a flag there is a meter circle.
If an enemy tank drives within that circle, they start accumulating capture points – if your flag is captured, you lose; unless you capture the enemy flag within 10 seconds of your own flag being captured, in which case the round is a draw. If the game isn’t over in 15 minutes, it’s also a draw. Teams aren’t restricted by nationality, tanks are freely mixed to achieve best possible balance between the two teams. The physics are somewhere between a pure arcade and a hardcore sim.
Why this game is bad.
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The Light Tank, M24 “Chaffee” was the chosen successor to the M5 “Stuart” light tank line which began with the pre-war M3 Stuart series. The M24 supplanted the M5 in service during and fought on into the final months of the war in The series became a much-improved light tank offering for.
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